Purrmageddon

As these are judge NPCs, some elements of the characters are left up to interpretation.  Fill any blanks you'd like to in ways which fit your story (but be sure to respect the concrete information given here).

Team colour: Dark Slate Blue (#43428d) ■ 

Name: Espurr
Pronouns: He/him
Species: Espurr
Form: N/a
Height: 0.3m
Team Accessory: Suit jacket
Type: Psychic
Nature: Lax
Ability: Own Tempo
Prevents Espurr from becoming confused, and makes him more difficult to intimidate.
Moveset:

Personality: A chill, laid back and fun loving Pokémon, Espurr’s demeanor is always casual and he talks very informally. He’s very friendly and very supportive, but overall the more scruffy and less put together of the two and is prone to spacing out, daydreaming and forgetting about things. Generally doesn’t take things too seriously or cares much about the competition, and is mostly just dragged along to get work done. This might be partially because round preparation usually takes a lot of energy and time, sometimes well into the night, so he’s constantly very tired, and would much rather nap for 5 more minutes. Despite his unwillingness to do his job, it’s not hard to pique his interest as espurrs have natural cat-like curiosity. He can also be easily bribed with sour treats, especially baked by Gran. 

Virtues:

Flaws:

Backstory: Ever since they were hatchlings the Espurr twins were causing accidental havoc. Their psychic abilities showed themselves pretty early on and being very young neither of them had any control over them. Fortunately after a few incidents the two were quickly taken in by a local guild and were tutored by guildmasters Absol and Smeargle to learn how to use their powers intentionally. With Absol completely unaffected by psychic-type moves, and Smeargle able to use Disable whenever things were getting out of hand the siblings finally had relatively safe training sessions to help hone their skills. With time they learned to mostly control their abilities and eventually even became a full fledged exploration team.
Although by now the Espurrs were sent for a good few exploration missions, their newest assignment is something much different from what they’re used to. After word of Hoopa’s competition reached the guildmasters, they offered to provide supplies for it, and team Purrmageddon was sent by Absol to help with the event on behalf of the guild.
Both siblings find it odd that they were given such a big responsibility, especially since neither have any experience with that sorta task, and frankly they’re not doing too good at it so far. They figure that guildmaster Absol must have had his reasons though. He always seemed to have a sense for those things.

NPC Role: Espurr’s in charge of delivering needed supplies to aid the competition and competitors, as well as helping with setting up rounds. Unfortunately this is his first time doing a job like this and he’s not very good at it. If asked though he’ll say he’s just here to give moral support with his “vibrant personality”.

Name: Espurr
Pronouns: She/her
Species: Espurr
Form: N/a
Height: 0.3m
Team Accessory: Suit jacket
Type: Psychic
Nature: Hasty
Ability: Keen Eye
Prevents Espurr’s accuracy being lowered, and lets her spot and avoid danger easier.

Moveset:

Personality: A punctual, precise and hard-working Pokémon, Espurr’s demeanor is always professional and she talks in a formal manner. She’s well organized and has a great attention to detail, but is also quick to act, and will rush into things or take on too many tasks without thinking. She's also more sassy and snooty and will “subtly” criticize or point out the flaws of other Pokémon and won’t hide the fact she’s annoyed with them. This might be partially because she’s secretly very stressed about messing up and things going wrong, especially with how incompetent she and her brother are at this job so far. Being “guild representatives” only adds to the pressure, and Espurr could really use a moment to have a tea break.  Despite her aloof attitude, it’s not hard to pique her interest as espurrs have natural cat-like curiosity. She can also be easily bribed with sweet treats, especially baked by Gran. 

Virtues:

Flaws:

Backstory: Pretty much the same as her brother’s.

NPC Role: Espurr’s in charge of delivering needed supplies to aid the competition and competitors, as well as helping with setting up rounds. Unfortunately this is her first time doing a job like this and she’s not very good at it. Luckily she does the judge team’s legal paperwork in her spare time to prevent them all from getting sued for safety violations.

Dynamic / Relationship: Though the twins bicker a lot they seem to work best together, making a surprisingly in-sync team, with Green forcing her brother to put in at least some effort and Blue stepping in whenever things get a bit too stressful for his sister to handle. They can usually be seen doing their job and getting into shenanigans together.
Whether it’s from curiosity or other unknown reasons, the two often sneakily follow around and observe the competitors and other judges, ESPECIALLY Hoopa. Despite this they get along with the other teams working on the competition, being especially friendly to Merriweather whom they consider an “honorary espurr”, and also being big fans of the food (especially sweets) provided by Grand Aid.
Despite both being named Espurr, they always know exactly which espurr one is referring to through unclear means.